GRID It's about international racing from Europe to Asia! GRID is an all-new race experience, taking players on a world tour of intricately designed racetracks and courses through Europe, the US and Japan. In addition to the exciting, ready-to-race gameplay that gamers have come to expect from Codemasters' racing titles, GRID incorporates only the most powerful racecars ever created - new and classic, circuit and drift. GRID features the most detailed and destructible range of courses ever included in a Codemasters title, challenging gamers with a wide variety of racing styles - from official circuit challenges and drifting events to road races and urban street competitions around the globe.
From the creators of one of 2007's best racing games, DiRT, comes GRID - a fast-paced, cinematic, all-encompassing racing game. GRID takes players on a world tour of beautifully designed race locations through Europe, the US, Japan and beyond. The game features the most extensive range of courses ever created by Codemasters, combining official racetrack/circuit challenges and drifting events, with road races and urban street competitions. GRID embraces all types of racing, including traditional circuit courses in exotics in Europe, muscle car street races in the US, and drifting import tuners in Japan. Jump behind the wheel of some of the fastest, most powerful race cars ever created and take on your friends in the best that racing has to offer. In any mode, on any surface, the car handling is sublime and the physics system is thrillingly accurate. A devastating new damage engine ensures players feel every bump in the road as they fight to keep control of their cars at breathtaking speeds. GRID delivers electrifying race action - squeezing all the juicy bits out of the world's best courses, cars and race styles to deliver one huge adrenaline rush. It's all about what happens between the GRID and the flag!
Customer Review: Semi-realistic action racing game
If you don't like action racing games because they are so un-realistic, and get frustrated with simulation racing games because of the tuning and practice needed to compete; GRID is the perfect game for you.
Likes:
- All cars handle differently
- The graphics are amazing (the replay looks like real TV)
- You can see damage to your car
- You don't have to be a car expert to tune your car to get the best time for each track. (no tuning)
Could improve:
- The other cars will quickly catch up to you or wait for you if you get ahead of the pack or fall behind it (so un-realistic).
- It takes major crashing to affect the performance of the car. You can go from last place into the inside of a curve and brake late, then crash your way into at least mid pack.
- You can easily go from 1st to last place by spinning out in a curve on the last lap. All cars like to stay grouped together and run 2 wide.
- Force feedback could be better in the turns
If the other cars were spread out more (first 3 issues), it would be the perfect racing game for me.
Customer Review: GRID is great fun!
After playing the free GRID Dmmo (v1.0 released in April/May 2008), I bought GRID the first day it hit local retail store on 6/4/08 (I didn't want to wait for shippimg delay, sorry Amazon), and have been playing it non-stop ever since. I've completed the offline GridWorld career against the excellent in-game AI drivers, and now mostly play online multiplayer. I occasionally re-run some career events and frequently practice in RaceDay against AI because they are so fun. On & offline, GRID runs great (typ 80-100 fps) on my above-spec desktop PC (Core2Duo 3Ghz, 8800GT/512MB video card, G25 wheel+pedals), check your system against the specs to be sure it'll run well on your PC. As others recommended if you're unsure if your PC can handle it (or you want to check out the game's look & feel), download and play the FREE v1.1 Demo. If you do buy GRID PC DVD, be sure to download and install the v1.2 patch - it has some fixes and adds some nifty options (including optional Assists Disabled and optional Collisions On/ Forward Only/ Off settings for hosting online racing). I've read in CodeMasters' Grid forum that Console (XBox, PS3) patch to date lacks some of the v1.2 PC patch features.
Handling with wheel is exceptional, but undriveable (at least for me & most other players) with keyboard. Handling varies for various gamepads (probably related to whether pad has analog or digital outputs), I suggest you read the forums if you're a gamepadder (I'm not).
CodeMasters recently announced they will release a download content (DLC) package this Fall - no details currently on full content (additional tracks,if any, unknown; at least 2 additional cars ahve been announced, the McLaren F1 sports GT and the Nardo VW W12 GT), and currently unknown if this forthcoming DLC will be free or not (I'll pay whateber they charge!).
GRID is more toward arcade behaviour than their earlier ToCA Race Driver 2 (get it!), and much more arcade style than simulation race games including SimBin's GTR2 and Race07 WTCC. Hence GRID is easier for the non-hardcore gamer than the steep learning curve fullon cutomizable simulation games. If you're hardcore sim, you probably won't like GRID's lack of car tuning (personally I enjoy GRID's level playing field, and it's awesome + easy paint jobs). If you're not hardcore simmer, I think you'll find HRID is really fun, Terrific graphics (btw there are some config tweaks posted in forums to reduce blur & HDR and to improve color saturation much to my liking); very good audio, great AI, 3 Assist parameters each optionally On/Off, smooth netplay, etc., etc. Get GRID!